HiveMind: No thank you.

I realise I am a bit behind with my reaction to this: The announcement of Will Wright’s new project HiveMind goes back to November. However, when I finally read about it, I was not intrigued, but shocked. HiveMind is nothing less than a discussion about how games should work on a basic level.

Of course, with Wright, this is nothing new. He is (in)famous for making games that revolutionise some genre, or make up a new one alltogether. Now, he takes on the idea what games mean to players, namely, escapism. According to the traditional narratological approach to gaming, roughly speaking, we play because we want to experience a story, and want to be immersed in a virtual world. Now Wright wants to “get you more engaged in reality rather than distract you from it”. Instead of separating game time from reality, he wants to merge the two, as well as go along with the developments in social media gaming. Continue reading